Jump to content

Models For blocks not loading correctly: [11:19:05] [Client thread/ERROR] [FML]: Exception loading model for variant ...


Recommended Posts

Posted

Show your json files.

Some tips:

Spoiler

Modder Support:

Spoiler

1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code.

2. Always post your code.

3. Never copy and paste code. You won't learn anything from doing that.

4. 

Quote

Programming via Eclipse's hotfixes will get you nowhere

5. Learn to use your IDE, especially the debugger.

6.

Quote

The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it.

Support & Bug Reports:

Spoiler

1. Read the EAQ before asking for help. Remember to provide the appropriate log(s).

2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.

 

 

Posted
{
     "parent": "block/cube_all",
     "textures": {
          "all": "greenstonemod:blocks/greenstone_ore"
    }
}
{
     "parent": "block/cube_all",
     "textures": {
          "all": "greenstonemod:blocks/greenstone_block"
     }
}

Models

{
     "forge_marker": 1,
     "defaults": {
          "model": "greensonemod:greenstone_ore"
     },
    "varients": {
          "normal": [{}],
          "inventory": [{}]
    }
}
{
     "forge_marker": 1,
     "defaults": {
          "model": "greeenstonemod:greenstone_block"
    },
    "variants": {
         "normal": [{}],
         "inventory": [{}]
   }
}

Blockstates

Posted (edited)

Post the new log.

What is the current problem (after fixing the spelling)?

Edited by DavidM

Some tips:

Spoiler

Modder Support:

Spoiler

1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code.

2. Always post your code.

3. Never copy and paste code. You won't learn anything from doing that.

4. 

Quote

Programming via Eclipse's hotfixes will get you nowhere

5. Learn to use your IDE, especially the debugger.

6.

Quote

The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it.

Support & Bug Reports:

Spoiler

1. Read the EAQ before asking for help. Remember to provide the appropriate log(s).

2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.

 

 

Posted

Your ore block should be working now; however, the item form of it is missing a model.

Create a model for the item form of your ore. The tutorial you are following should cover creating a model for item.

Some tips:

Spoiler

Modder Support:

Spoiler

1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code.

2. Always post your code.

3. Never copy and paste code. You won't learn anything from doing that.

4. 

Quote

Programming via Eclipse's hotfixes will get you nowhere

5. Learn to use your IDE, especially the debugger.

6.

Quote

The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it.

Support & Bug Reports:

Spoiler

1. Read the EAQ before asking for help. Remember to provide the appropriate log(s).

2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.

 

 

Posted

I created the model and it works but the name of the ore is still tile.greenstonemod.oreGreenstone.name instead of Greenstone ore even though I have a language file that is supposed to change the name. The language file works for the item I have made, but it dosen't work for the block.

item.greenstonemod.ingotGreenstone.name=Greenstone Ingot

tile.greenstonemod.blockGreenstone.name=Greenstone Block

tile.greenstonemod.oreGreenstone.name=Greenstone Ore

itemGroup.greenstonemod.tabGreenstoneMod=Greenstone Mod

(the language file)

Posted

Check the lang file and make sure the name on the left side of the equal sign matches the unlocalized name of the block.

  • Thanks 1

Some tips:

Spoiler

Modder Support:

Spoiler

1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code.

2. Always post your code.

3. Never copy and paste code. You won't learn anything from doing that.

4. 

Quote

Programming via Eclipse's hotfixes will get you nowhere

5. Learn to use your IDE, especially the debugger.

6.

Quote

The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it.

Support & Bug Reports:

Spoiler

1. Read the EAQ before asking for help. Remember to provide the appropriate log(s).

2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.

 

 

Posted

I figured out what was wrong with the greenstone block. Greenstone was spelled with three "e"s.It all works fine now. Apparently it was just spelling errors for everything.

 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.