Posted March 25, 20196 yr Hi everyone, i want a simple question, WHen a dragon dies there are some changes, now instead of dropping their dragon essence (used to revive them) and get burned to dust, how about theyre given in the players inventory with: boolean flag = entityplayer.inventory.addItemStackToInventory(amulet); But what if the player is offline when the dragon dies? what method should i put when the player goes online and gives the item to it? does it happen on already when joining while calling this method, or i need to call an event to check whether the player is there and just give it to him/her.
March 25, 20196 yr You could save a the player’s dragon died in a file (as a list of players and dragons) and then periodically check that file and act on it if the player is online About Me Spoiler My Discord - Cadiboo#8887 My Website - Cadiboo.github.io My Mods - Cadiboo.github.io/projects My Tutorials - Cadiboo.github.io/tutorials Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support. When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible. Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)
March 25, 20196 yr Author ok what method should i call to get the player online boolean, wdym saving it on a file how do i do that? aslo what kind of file? Is there an example?
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