productive Posted April 7, 2019 Share Posted April 7, 2019 Hi, I am currently trying to add enchantment support for an item that does not inherit ItemSword nor has the classical damage values, etc., so I am doing it manually. For reference, I would like to see where in the vanilla minecraft's (decompiled) code I can read about how it does handles enchantments for swords (the classes that work on applying the effects of enchantments) and where it handles critical damage, sweep attacks, etc. I can't seem to find them in ItemSword nor in Item. Therefore I assume that there are other classes that make vanilla swords functional. Can you please point me to them? Thanks, Productive Quote Link to comment Share on other sites More sharing options...
DavidM Posted April 7, 2019 Share Posted April 7, 2019 Depends on your IDE. In my case (Eclipse), looking up a class is Cmd+Click. However, you should probably just make your item extends ItemSword instead of building another sword class from the ground up just for minor changes. What exactly are you trying to do that a vanilla sword cannot do? There are probably ways to achieve without creating another sword class. Quote Some tips: Spoiler Modder Support: Spoiler 1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code. 2. Always post your code. 3. Never copy and paste code. You won't learn anything from doing that. 4. Quote Programming via Eclipse's hotfixes will get you nowhere 5. Learn to use your IDE, especially the debugger. 6. Quote The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it. Support & Bug Reports: Spoiler 1. Read the EAQ before asking for help. Remember to provide the appropriate log(s). 2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support. Link to comment Share on other sites More sharing options...
productive Posted April 7, 2019 Author Share Posted April 7, 2019 I am creating a custom Tinkers construct sword that is enchantable at the enchanting table. I prefer to inherit the tinkers sword core rather than ItemSword. Quote Link to comment Share on other sites More sharing options...
DavidM Posted April 7, 2019 Share Posted April 7, 2019 37 minutes ago, productive said: I am creating a custom Tinkers construct sword that is enchantable at the enchanting table. You should have stated this before (XY Problem). If that is the case, there is (probably) no need to recreate all the functions of a sword. I haven't looked at TiC's code, but I assume it should have everything built in for a sword. AFAIK all you have to do is override some methods such as Item#getEnchantability. Quote Some tips: Spoiler Modder Support: Spoiler 1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code. 2. Always post your code. 3. Never copy and paste code. You won't learn anything from doing that. 4. Quote Programming via Eclipse's hotfixes will get you nowhere 5. Learn to use your IDE, especially the debugger. 6. Quote The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it. Support & Bug Reports: Spoiler 1. Read the EAQ before asking for help. Remember to provide the appropriate log(s). 2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support. Link to comment Share on other sites More sharing options...
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