Jump to content

Recommended Posts

Posted

So I just need to figure out how I can build my mod with certain referenced libraries included. That referenced library being the pixelmon mod. I tried building it normally but ran into an error saying: 

 

Execution failed for task ':compileJava'.
> Compilation failed; see the compiler error output for details.

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.

 

I assume this is because of the referenced libraries or something but I really don't know

Posted
Just now, diesieben07 said:

How did you add the dependencies?

I right clicked on referenced libraries in the IDE and then went to configure build path and added the pixelmon mod jar to the path as an external jar file

Posted (edited)

I exported it from eclipse rather than from the command prompt and now I'm trying to run minecraft and I got an error from my mod saying that Minecraft.getMinecraft() is not a method:

 

PM
XRay version: 58
Description: Unexpected error

java.lang.NoSuchMethodError: net.minecraft.client.Minecraft.getMinecraft()Lnet/minecraft/client/Minecraft;

 

    @SideOnly(Side.CLIENT)
	@SubscribeEvent
	public void detectPokemon(TickEvent.ClientTickEvent event)
	{
		EntityPlayer player = Minecraft.getMinecraft().player;
		EntityPlayerSP sp = (EntityPlayerSP)player;
		World world = Minecraft.getMinecraft().world;

It's referring to where I instantiate the player

Edited by outflows
Posted
9 hours ago, diesieben07 said:

You must use the Gradle build task to build your mod. Otherwise it will not be reobfuscated and cannot work in normal Minecraft.

can you please tell me how to do that while also incorporating the referenced mod into the project so that I don't get the error

Posted

Don't bump, especially don't bump less than an hour after your last post.

Did you try doing what Diesieben said? If you did and got an error then provide the error.

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

Posted
1 minute ago, DaemonUmbra said:

Don't bump, especially don't bump less than an hour after your last post.

Did you try doing what Diesieben said? If you did and got an error then provide the error.

I did gradlew.bat build and got this error:

 

package com.pixelmonmod.pixelmon.entities.pixelmon does not exist

Posted

The whole error. Where is the pixelmon library?

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

Posted

Well I just moved my libs folder where I had the pixelmon jar from pokalert/src/main to just pokalert (the name of my mod) and now I got 

 

Could not copy file 'C:\Users\Rami\Desktop\Modding\pokalert\src\main\resources\mcmod.info' to 'C:\Users\Me\Desktop\Modding\pokalert\build\resources\main\mcmod.info'

Posted
11 minutes ago, Cadiboo said:

The whole error

 

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

Posted (edited)
2 minutes ago, Cadiboo said:

 

FAILURE: Build failed with an exception.

* What went wrong:
Execution failed for task ':processResources'.
> Could not copy file 'C:\Users\Me\Desktop\Modding\pokalert\src\main\resources\mcmod.info' to 'C:\Users\Rami\Desktop\Modding\pokalert\build\resources\main\mcmod.info'.

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.

BUILD FAILED

Total time: 7.935 secs

Edited by outflows
Posted

post your build.gradle and your mcmod.info.

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

Posted
Spoiler

buildscript {
    repositories {
        jcenter()
        maven { url = "https://files.minecraftforge.net/maven" }
    }
    dependencies {
        classpath 'net.minecraftforge.gradle:ForgeGradle:2.3-SNAPSHOT'
    }
}
apply plugin: 'net.minecraftforge.gradle.forge'
//Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.


version = "1.0"
group = "com.outflows.pokalert" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = "pokalert"

sourceCompatibility = targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
compileJava {
    sourceCompatibility = targetCompatibility = '1.8'
}

minecraft {
    version = "1.12.2-14.23.5.2824"
    runDir = "run"
    
    // the mappings can be changed at any time, and must be in the following format.
    // snapshot_YYYYMMDD   snapshot are built nightly.
    // stable_#            stables are built at the discretion of the MCP team.
    // Use non-default mappings at your own risk. they may not always work.
    // simply re-run your setup task after changing the mappings to update your workspace.
    mappings = "snapshot_20171003"
    // makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
}

dependencies {
    // you may put jars on which you depend on in ./libs
    // or you may define them like so..
    //compile "some.group:artifact:version:classifier"
    //compile "some.group:artifact:version"
      
    // real examples
    //compile 'com.mod-buildcraft:buildcraft:6.0.8:dev'  // adds buildcraft to the dev env
    //compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env

    // the 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
    //provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'

    // the deobf configurations:  'deobfCompile' and 'deobfProvided' are the same as the normal compile and provided,
    // except that these dependencies get remapped to your current MCP mappings
    //deobfCompile 'com.mod-buildcraft:buildcraft:6.0.8:dev'
    //deobfProvided 'com.mod-buildcraft:buildcraft:6.0.8:dev'

    // for more info...
    // http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
    // http://www.gradle.org/docs/current/userguide/dependency_management.html

}

processResources {
    // this will ensure that this task is redone when the versions change.
    inputs.property "version", project.version
    inputs.property "mcversion", project.minecraft.version

    // replace stuff in mcmod.info, nothing else
    from(sourceSets.main.resources.srcDirs) {
        include 'mcmod.info'
                
        // replace version and mcversion
        expand 'version':project.version, 'mcversion':project.minecraft.version
    }
        
    // copy everything else except the mcmod.info
    from(sourceSets.main.resources.srcDirs) {
        exclude 'mcmod.info'
    }
}

Spoiler

[
{
  "modid": "pokalert",
  "name": "Pokalert",
  "description": "This mod finds the shinies for you!",
  "version": "${1.0}",
  "mcversion": "${1.12.2}",
  "url": "",
  "updateUrl": "",
  "authorList": ["outflows, Jenspi"],
  "credits": "",
  "logoFile": "",
  "screenshots": [],
  "dependencies": []
}
]
 

 

Posted
39 minutes ago, outflows said:

  "version": "${1.0}",
  "mcversion": "${1.12.2}",

Why. “1.0” is not a valid variable name in any language. Neither is “1.12.2”. “${1.0}” is not a valid version. Neither is “${1.12.2}”.

the syntax is “${variableNameFrom build.gradle}”

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

Posted (edited)
1 hour ago, Cadiboo said:

Why. “1.0” is not a valid variable name in any language. Neither is “1.12.2”. “${1.0}” is not a valid version. Neither is “${1.12.2}”.

the syntax is “${variableNameFrom build.gradle}”

So what exactly do I put?

 

Nevermind I got it

Edited by outflows

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.