Posted April 23, 20196 yr Hello folks, at the moment i have a problem with my RenderGameOverlayEvent Spoiler @SubscribeEvent public void reioverlay(RenderGameOverlayEvent event) { if(!event.isCancelable() && event.getType() == ElementType.EXPERIENCE) { Minecraft mc = Minecraft.getMinecraft(); ICharacterData cd = mc.player.getCapability(CD_CAPABILITY, null); if(!mc.player.capabilities.isCreativeMode && cd.GetReiPlayer() >= 1) { int posX = event.getResolution().getScaledWidth() / 2 + 10; int posY = event.getResolution().getScaledHeight() - 48; mc.renderEngine.bindTexture(new ResourceLocation("bleach:textures/gui/rei.png")); mc.ingameGUI.drawTexturedModalRect(posX, posY, 0, 0, 81, 8); mc.ingameGUI.drawTexturedModalRect(posX+1, posY+1, 0, 8, cd.getReiPlayer(), 8); } } } I want this: The "Reiatsubar" should only show up, if the Player have "Reiatsu". With this Event the Player is getting this "Reiatsu" Spoiler @SubscribeEvent public void deathPlayer(LivingDeathEvent event) { if(event.getEntity() instanceof EntityPlayer) { EntityPlayer p = (EntityPlayer) event.getEntity(); ICharacterData cd = (ICharacterData) p.getCapability(CD_CAPABILITY, null); if(cd.PlayerisGhost(0) == 0) { cd.PlayerisGhost(1); cd.addReiPlayer(10); cd.addReiPlayerMax(10); p.sendMessage(new TextComponentTranslation("You are now a ghost.")); } } } My Problem is: Even if the Player have 10 Reiatsu, the Bar wont show up, because the cd.GetReiPlayer is 0 in the reioverlay event. Now im asking: I musst sync my capability data from server to client, right? Thank you in advance! Edited April 23, 20196 yr by PJack
April 24, 20196 yr 6 hours ago, PJack said: Now im asking: I musst sync my capability data from server to client, right? Yes About Me Spoiler My Discord - Cadiboo#8887 My Website - Cadiboo.github.io My Mods - Cadiboo.github.io/projects My Tutorials - Cadiboo.github.io/tutorials Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support. When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible. Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)
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