perigrine3 Posted April 25, 2019 Posted April 25, 2019 I want to change the dimension for the player to the Nether upon death. I tried this but it didn't work. public class globalEvents { public void onDeath(livingDeathEvent event) { if(event.entity instanceof EntityPlayer) { entity.changeDimension(-1); } } } Please help? Quote
DavidM Posted April 25, 2019 Posted April 25, 2019 How can the player teleport to the nether after he is already dead? Please elaborate. Perhaps you want him to respawn in the nether? Quote Some tips: Spoiler Modder Support: Spoiler 1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code. 2. Always post your code. 3. Never copy and paste code. You won't learn anything from doing that. 4. Quote Programming via Eclipse's hotfixes will get you nowhere 5. Learn to use your IDE, especially the debugger. 6. Quote The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it. Support & Bug Reports: Spoiler 1. Read the EAQ before asking for help. Remember to provide the appropriate log(s). 2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.
perigrine3 Posted April 26, 2019 Author Posted April 26, 2019 (edited) Yes, that's what I meant. I realized the difference last night. Here's what I have now: @SubscribeEvent public void onClonePlayer(PlayerEvent.Clone event) { if(event.wasDeath) { setDimensionID(-1); } } Is there anything wrong with this? Can I get some alternate suggestions too? Edited April 26, 2019 by perigrine3 Quote
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