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Null pointer after if statement


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    public void onContainerClosed(EntityPlayer playerIn) {
        for(int x = 0; x < 9; x++) {
            if(tyleentity.getStackInSlot(x)!=null||tyleentity.getStackInSlot(x)!= new ItemStack(Items.AIR).EMPTY) {
        if(!itemlist.isEmpty()) {
            for(ItemStack item : itemlist) {


i want to let the player get the items back on closing the table but for some reson its crashes because of an null pointer on the line i marked, idk why because i already asked if it is null bevore

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tyleentity.getStackInSlot(x)!=null||tyleentity.getStackInSlot(x)!= new ItemStack(Items.AIR).EMPTY

what is this, use stack.isEmpty


and plz format your code it is really hard to read


did you ever set itemlist ?

Edited by loordgek
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