TheOnlyTrueEnte Posted May 21, 2019 Posted May 21, 2019 (edited) Hi, I've been trying to get Forge's blockstates to work with my mod to save some time with the blockstate files. I added the file assets/minecraft/blockstates/acacia_slab.json to my mod resources but it doesn't work: the placed acacia slabs just display the standard purple/black cubes. acacia_slab.json: { "forge_marker": 1, "defaults": { "textures": { "top" : "minecraft:block/acacia_log_top", "side" : "minecraft:block/acacia_log", "bottom" : "minecraft:block/acacia_log_top", "end" : "minecraft:block/acacia_log_top" } }, "variants": { "type": { "bottom" : { "model": "minecraft:block/slab" }, "top" : { "model": "minecraft:block/slab_top" }, "double" : { "model": "minecraft:block/column" } } } } I tried a lot of stuff with this. Even if I just copy the default file and only add "forge_marker": 1, it still displays the broken model. Where did I go wrong? I have not found anything about these Blockstates not working at all on 1.13. Edited May 22, 2019 by TheOnlyTrueEnte Quote
derfl007 Posted May 21, 2019 Posted May 21, 2019 Forge Blockstates don't work yet. Textures defined in the blockstate file are not loaded and that's why it looks broken. Try making a custom model and add the textures there and see if it works. Quote
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