Posted May 29, 20196 yr Hi, I am working on a mod and I frequently have to start the game through the build in runClient gradle task. The issue is, the game starts with my on-board graphics card and it takes forever to load. I also have this issue with normal MC but there I can right click on the .exe and select the graphics card I wanna use. Changing the card used by default has 0 influence and it still uses the on-board one ( yay ). Someone had a similiar issue and can help with this?
June 8, 20196 yr Don't use runClient, use the run/launch config from your IDE About Me Spoiler My Discord - Cadiboo#8887 My Website - Cadiboo.github.io My Mods - Cadiboo.github.io/projects My Tutorials - Cadiboo.github.io/tutorials Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support. When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible. Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)
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