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Posted (edited)

Hello,

 

I have made an item with the energy capability, a custom description showing the currently stored energy and a durability bar that also shows the stored energy.
Sadly however the information of the itemstack is only set on the creation of a new itemstack, so the durability bar just stays the same even if the energy changes.

That also applies if I put my item in something like an energetic infuser by thermal expansion: It just gives out an item with a full durability bar after a while.
This is the Code of my item:
https://github.com/GloriousAlpaca/Leer/blob/master/Void Mod/src/main/java/mod/leer/item/ItemTrap.java

Thank you for your help!

Edited by GloriousAlpaca
Solved!
Posted

Also, why are these here?

https://github.com/GloriousAlpaca/Leer/blob/master/Void Mod/src/main/java/mod/leer/item/ItemTrap.java#L31-L32

 

This line is irrelevant:

https://github.com/GloriousAlpaca/Leer/blob/master/Void Mod/src/main/java/mod/leer/item/ItemTrap.java#L74

The explosion will destroy the stack.

 

Pretty sure this is not called when you think it is:

https://github.com/GloriousAlpaca/Leer/blob/master/Void Mod/src/main/java/mod/leer/item/ItemTrap.java#L84-L88

 

Why are you using NBT and a Capability?

https://github.com/GloriousAlpaca/Leer/blob/master/Void Mod/src/main/java/mod/leer/item/ItemTrap.java#L100

 

What is this method even meant to do?

https://github.com/GloriousAlpaca/Leer/blob/master/Void Mod/src/main/java/mod/leer/item/ItemTrap.java#L96

Right click ten times and then it gains the power of...exploding if it doesn't have enough energy (and otherwise consumes 100 energy, why would you ever charge this item?)

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

The Item is supposed to be for crafting:
You charge it in a machine after which you need to supply it with energy to keep it from exploding.

You can craft things with the void stored in it.

9 hours ago, Draco18s said:

The capacity is useless I can see that, however the timer integer is for slowly reducing the energy stored or am I doing something wrong ?

10 hours ago, Draco18s said:

I don't think it did when I tested it.

10 hours ago, Draco18s said:

I thought it's called when the item is crafted, is it not ?

10 hours ago, Draco18s said:

You're right I could just save the value in the energy capability.

10 hours ago, Draco18s said:

What is this method even meant to do?

https://github.com/GloriousAlpaca/Leer/blob/master/Void Mod/src/main/java/mod/leer/item/ItemTrap.java#L96

Right click ten times and then it gains the power of...exploding if it doesn't have enough energy (and otherwise consumes 100 energy, why would you ever charge this item?) 

The onRightClick Method is only temporarily there for me to test things.

 

Thank you!

Posted
12 hours ago, V0idWa1k3r said:

Capability data isn't synced by default. You need to use the NBT share tag to sync it.

How can I use the NBT share tag (or where can I see an example of it being used)?

 

Thank you very much.

Posted
5 hours ago, GloriousAlpaca said:

The capacity is useless I can see that, however the timer integer is for slowly reducing the energy stored or am I doing something wrong ?

What happens when you have 7 of these on the server? Now it won't reduce the values every half second, but rather every 3.5 seconds.

 

Server tick 1

Stack 1: increment to 1

Stack 2: increment to 2

Stack 3: increment to 3

...

Server tick 2:

Stack 1: increment to 8

Stack 2: increment to 9

Stack 3: increment to 10 (and do thing)

Stack 4: increment to 1

Stack 5: increment to 2

...

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted (edited)
1 minute ago, Draco18s said:

What happens when you have 7 of these on the server? Now it won't reduce the values every half second, but rather every 3.5 seconds.

 

Server tick 1

Stack 1: increment to 1

Stack 2: increment to 2

Stack 3: increment to 3

...

Server tick 2:

Stack 1: increment to 8

Stack 2: increment to 9

Stack 3: increment to 10 (and do thing) 

Stack 4: increment to 1

Stack 5: increment to 2

...

Oh, thank you! Where should I save the timer int then ?

Or rather how should I time the method ?

Edited by GloriousAlpaca
Posted
1 hour ago, GloriousAlpaca said:

Oh, thank you! Where should I save the timer int then ?

On the item stack, as part of your existing (or, if you want, a new) capability.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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