Posted June 18, 20196 yr I'm in the process of rewriting my code after finding a better tutorial, and I was wondering how to use an item as a repair material for tools/armor. Before, I would just call the variable directly from my ItemList (which would have things like "public static Item copper_ingot;"), and the ItemList would be used to statically initialise the items. Now that I've learned that's not a good idea, I switched to Cadiboo's method, but I no longer have a variable to reference as an Item for things like this. Is there another way to do this? I'd also appreciate any general suggestions on how to improve my code. https://github.com/GreenbackCafe/randommod
June 18, 20196 yr Use the `@ObjectHolder` annotation on I believe a static final field initialised to null (if you have a look at some mods on GitHub you will see it).
June 18, 20196 yr Author This did not work for me. The items still showed up as normal, but the anvil is still not accepting the repair item even though I called the fields. GitHub updated
June 19, 20196 yr This: https://github.com/GreenbackCafe/randommod/blob/master/src/main/java/com/github/greenbackcafe/randommod/tools/ToolMaterialList.java#L9 Will always pass null to here: https://github.com/GreenbackCafe/randommod/blob/master/src/main/java/com/github/greenbackcafe/randommod/tools/ToolMaterialList.java#L22 Because those fields aren't set until after this is done: https://github.com/GreenbackCafe/randommod/blob/master/src/main/java/com/github/greenbackcafe/randommod/ModEventSubscriber.java#L75 Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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