Morttal Posted June 26, 2019 Posted June 26, 2019 Hi, seforums! Started to make a mod, but do not know how to change the main menu. Created 3 class. One mistake. How to fix? Added in the main class: @EventHandler public void preInit(FMLPreInitializationEvent event) { MinecraftForge.EVENT_BUS.register(new RPGMainMenuEvent()); Added in the RPGMainMenuEvent class : (There is just a mistake!) package ru.Morttal.RPGcore.gui; import net.minecraft.client.gui.GuiMainMenu; import net.minecraftforge.client.event.GuiOpenEvent; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; public class RPGMainMenuEvent { @SubscribeEvent public void onGuiOpenEvent(GuiOpenEvent event) { if ((event.gui instanceof GuiMainMenu)) { event.gui = new RPGMainMenu(); } } } Added in the RPGMainMenu class: package ru.Morttal.RPGcore.gui; import net.minecraftforge.fml.relauncher.SideOnly; import org.lwjgl.opengl.GL11; import net.minecraft.client.gui.GuiButton; import net.minecraft.client.gui.GuiLabel; import net.minecraft.client.gui.GuiMainMenu; import net.minecraft.client.resources.I18n; import net.minecraft.util.ResourceLocation; import net.minecraftforge.fml.relauncher.Side; @SideOnly(Side.CLIENT) public class RPGMainMenu extends GuiMainMenu { private static final ResourceLocation texture = new ResourceLocation("textures/gui/achievement/achievement_icons.png"); public RPGMainMenu() { super(); } @Override public void initGui() { int i = this.height / 4 + 48; this.buttonList.clear(); this.buttonList.add(new GuiButton(0, this.width / 2 - 100, i + 72 + 12, 98, 20, I18n.format("menu.options", new Object[0]))); this.buttonList.add(new GuiButton(4, this.width / 2 + 2, i + 72 + 12, 98, 20, I18n.format("menu.quit", new Object[0]))); } @Override public void drawScreen(int mouseX, int mouseY, float partialTicks) { GL11.glColor4f(1, 1, 1, 1); drawDefaultBackground(); mc.renderEngine.bindTexture(texture); drawTexturedModalRect(0, 0, 0, 0, mc.displayWidth, mc.displayHeight); //--- for (int i = 0; i < this.buttonList.size(); ++i) ((GuiButton)this.buttonList.get(i)).drawButton(this.mc, mouseX, mouseY, partialTicks); for (int j = 0; j < this.labelList.size(); ++j) ((GuiLabel)this.labelList.get(j)).drawLabel(this.mc, mouseX, mouseY); } } How to fix error is in 2 class? not working event.gui Quote
DiamondMiner88 Posted June 27, 2019 Posted June 27, 2019 BTW there is already a mod for changing the menu through a json config file. Its called CustomMainMenu and there's a version for 1.12.2 Quote
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