KingIceCream Posted June 28, 2019 Posted June 28, 2019 I'm trying to make a tank in 1.14.3 using FluidHandler where you can store and remove liquids by right-clicking on the tank with a bucket, but nothing happens when I do. The NBT data doesn't even change Forge 1.14.3-27.0.13 Mappings 20190627-1.14.3 Code: https://github.com/KingParity/TankTest Quote
Sinhika Posted June 29, 2019 Posted June 29, 2019 Yes, in the meantime, I had to do some horrible kludging to make the copper buckets in Simple Ores kinda/sorta work. (Had to abuse the BucketItem class, subclass it, and disallow empty bucket stacking to get copper buckets back). That is to say, none of the Fluid stuff is really working, including UniversalBucket. Quote Stuff I maintain: https://minecraft.curseforge.com/members/sinhika/projects Repositories: https://github.com/Sinhika?tab=repositories
ZeodoHokill Posted July 29, 2019 Posted July 29, 2019 Why remove the whole Fluid System? Is it a code revisit or because of minecraft Fluid mechanism changed? Quote
desht Posted July 29, 2019 Posted July 29, 2019 Fluids are indeed very much changed in 1.13+ vanilla; Forge didn't remove the modded support on a whim. Fluids are now full-on registry entries with support for tags, like items or blocks (or nearly everything else in 1.14), and on top of that we now have blocks able to hold both a BlockState and a FluidState (which is how 1.13+ allows for waterlogged blocks). Needless to say, it's all really really different internally. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.