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[1.14.3] Redstone textures


fishsaucey

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There is an event bus subscriber that allows you to change the colour of blocks.

 

Add this to a class (mine is called ModColourHandler):

@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD,value = Dist.CLIENT)

then you need to subscribe to the event as such:

@SubscribeEvent
public static void registerBlockColors(ColorHandlerEvent.Block event) {

that should be enough to get you going.

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You should not need events in order to do things to your own blocks. IBlockColor should be able to do this

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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4 hours ago, diesieben07 said:

Yes, ColorHandlerEvent.Block is where you register your IBlockColor.

My mistake. I misunderstood what that event was for.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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