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The eclipse gradle task does pretty much everything that the old setupDecompWorkspace task did. I'd guess that you can run that and it will do the setup. I'm not sure how you'd deal with viewing the vanilla code though. I suggest using IntelliJ instead of VS.

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Posted

You're modding a game. Seeing the game's code so you can figure out how the game works and how you can modify it seems like a bit of a necessity to me.

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About Me

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My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

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