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Posted

I was able to set the obj model but using the map_Kd in the .mtl as you did in 1.12 i cant add the texture. I have checked the material that is loaded and the resource location and it directs to the textures location but it doesn't display a texture.

 

What I want to know is if the texture isn't implemented yet or if there is a different way of applying the texture.

 

Thank you

Posted

They should work just fine. It would help if you showed some of the files so we can take a look at where the error could be happening.

However how it should be in the mtl:

map_Kd modid:block/texturename

 

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