Scheduling a random event
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By TheCursedModder · Posted
Oh I forgot to update the title. I figured out the issue and I'm rather embarrassed to say that it was a file path issue. The game already knew I was accessing the achievements so I wasn't suppose to include advancements in the file path. Minecraft file paths have always confused me a little bit... ResourceLocation advancementId = new ResourceLocation( TheDeadRise.MODID,"adventure/spawntrigger"); -
Can someone help my with this? My forge server won't open and I'm not that good with this stuff. It gave me this error message: C:\Users\apbeu\Desktop\Forge server>java -Xmx4G -Xms1G -jar server.jar nogui 2024-12-11 18:21:01,054 main WARN Advanced terminal features are not available in this environment [18:21:01] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher running: args [--gameDir, ., --launchTarget, fmlserver, --fml.forgeVersion, 36.2.34, --fml.mcpVersion, 20210115.111550, --fml.mcVersion, 1.16.5, --fml.forgeGroup, net.minecraftforge, nogui] [18:21:01] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher 8.1.3+8.1.3+main-8.1.x.c94d18ec starting: java version 21.0.4 by Oracle Corporation Exception in thread "main" java.lang.IllegalAccessError: class cpw.mods.modlauncher.SecureJarHandler (in unnamed module @0x402e37bc) cannot access class sun.security.util.ManifestEntryVerifier (in module java.base) because module java.base does not export sun.security.util to unnamed module @0x402e37bc at cpw.mods.modlauncher.SecureJarHandler.lambda$static$1(SecureJarHandler.java:45) at cpw.mods.modlauncher.api.LamdbaExceptionUtils.uncheck(LamdbaExceptionUtils.java:95) at cpw.mods.modlauncher.SecureJarHandler.<clinit>(SecureJarHandler.java:45) at cpw.mods.modlauncher.Launcher.lambda$new$6(Launcher.java:55) at java.base/java.util.concurrent.ConcurrentHashMap.computeIfAbsent(ConcurrentHashMap.java:1708) at cpw.mods.modlauncher.api.TypesafeMap.computeIfAbsent(TypesafeMap.java:52) at cpw.mods.modlauncher.api.TypesafeMap.computeIfAbsent(TypesafeMap.java:47) at cpw.mods.modlauncher.Environment.computePropertyIfAbsent(Environment.java:62) at cpw.mods.modlauncher.Launcher.<init>(Launcher.java:55) at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) at net.minecraftforge.server.ServerMain$Runner.runLauncher(ServerMain.java:63) at net.minecraftforge.server.ServerMain$Runner.access$100(ServerMain.java:60) at net.minecraftforge.server.ServerMain.main(ServerMain.java:57) C:\Users\apbeu\Desktop\Forge server>pause
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Here is the url for the crash report if anyone can help me, please. https://mclo.gs/KGn5LWy
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Every single time I try and open my modpack it crashes before the game fully opens and I don't know what is wrong. I open the crash logs but I don't understand what any of it means. What do I do?
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Hey, sorry I haven't said anything in a while. I was banned on here for sending you straight up crash logs and they banned me for spam... but I learned that these forums are for forge only and I was working with neoforge... but thank you for all the help.
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