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I just updated to the latest forge and need help with how textures work now


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Posted

Hey everyone, I finally got around to updating the mod I've working on to the latest version. I started it back in 1.4 of minecraft and figured it's about time i update to 1.5 and figured it would basically be the same, but the way textures work are completely different now.

 

I had 2 simple texture files, one for items and one for blocks but the way i see it now am i going to have to make an individual file for every single item and block now? This seems really redundant if I have to do this, but I will if i have to. The forge wiki just updated the methods and just touched on how it works and I'm still really confused because almost none of the other tutorials are updated. I'm not sure how I'm supposed to format the folders because I use more than the tutorial says and i keep keep getting errors.

 

It just feels like I'm the only one who doesn't know whats going on here and if someone can just give me a basic idea of what changed I would really appreciate it. Thanks a lot everyone!

Posted

You are right in that you do have to make an individual texture file for every item and block now. This tutorial is one of the few that is actually up to date, and I found it was pretty helpful: http://www.minecraftforge.net/wiki/Icons_and_Textures

 

One thing that is not spelled out in that tutorial that took me awhile to figure out:

The mods/ folder it refers to is inside of the root folder of minecraft.jar, so you have to put it in the root folder of your mod for the game to be able to find the textures inside of it.

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