mad666 Posted August 15, 2019 Posted August 15, 2019 (edited) One day when my minecraft froze up, nothing was fixing it and i pressed the power button to force it off. Whenever i went back in to play minecraft, it loaded to the pick which world screen, but when i would go to spawn in the world, it crashes. here is the report; ---- Minecraft Crash Report ---- // Daisy, daisy... Time: 8/14/19 9:10 PM Description: Exception in server tick loop java.lang.RuntimeException: Unknown character ' ' in 'C:/Users/mad/AppData/Roaming/.minecraft/config/CustomSpawner/wyvernend/Biomes/MUTANTMOBS.cfg:1' at drzhark.customspawner.configuration.CMSConfiguration.load(CMSConfiguration.java:444) at drzhark.customspawner.configuration.CMSConfiguration.<init>(CMSConfiguration.java:84) at drzhark.customspawner.environment.EnvironmentSettings.genModConfiguration(EnvironmentSettings.java:930) at drzhark.customspawner.environment.EnvironmentSettings.<init>(EnvironmentSettings.java:102) at drzhark.customspawner.utils.CMSUtils.addWorldEnvironment(CMSUtils.java:133) at drzhark.customspawner.EventHooks.onWorldLoad(EventHooks.java:171) at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_29_EventHooks_onWorldLoad_Load.invoke(.dynamic) at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:132) at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:156) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:486) at java.lang.Thread.run(Thread.java:745) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.12.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 437925088 bytes (417 MB) / 1342177280 bytes (1280 MB) up to 2147483648 bytes (2048 MB) JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M IntCache: cache: 12, tcache: 0, allocated: 13, tallocated: 95 FML: MCP 9.42 Powered by Forge 14.23.5.2768 12 mods loaded, 12 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored | State | ID | Version | Source | Signature | |:------- |:------------- |:------------- |:------------------------------------ |:---------------------------------------- | | UCHIJAA | minecraft | 1.12.2 | minecraft.jar | None | | UCHIJAA | mcp | 9.42 | minecraft.jar | None | | UCHIJAA | FML | 8.0.99.99 | forge-1.12.2-14.23.5.2768.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | | UCHIJAA | forge | 14.23.5.2768 | forge-1.12.2-14.23.5.2768.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | | UCHIJAA | customspawner | 3.11.4 | CustomMobSpawner-1.12.2.jar | None | | UCHIJAA | mocreatures | 12.0.5 | DrZharks MoCreatures Mod-12.0.5.jar | None | | UCHIJAA | ism | 2.5 MC-1.12.2 | ism-2.5 MC-1.12.2.jar | None | | UCHIJAA | radixcore | 1.12.x-2.2.1 | RadixCore-1.12.x-2.2.1-universal.jar | None | | UCHIJAA | mca | 1.12.2-5.3.1 | MCA-1.12.x-5.3.1-universal.jar | None | | UCHIJAA | cfm | 6.2.1 | MrCrayfishs-Furniture-Mod-1.12.2.jar | None | | UCHIJAA | pmp | 1.12.1 | Plant-Mega-Pack-Mod-1.12.2.jar | None | | UCHIJAA | treechopper | 1.2.4 | Tree-Chopper-Mod-1.12.2.jar | None | Loaded coremods (and transformers): GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. Profiler Position: N/A (disabled) Player Count: 0 / 8; [] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge' Edited August 15, 2019 by mad666 Quote
DaemonUmbra Posted August 15, 2019 Posted August 15, 2019 The filenames of one or more of your mods suggests you got them from a repost site. Please read up on the StopModReposts project (link in my signature) for info on why this is a bad thing. Quote This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy. As the most common issue I feel I should put this outside the main bulk: The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge. If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan. For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety. Spoiler Logs (Most issues require logs to diagnose): Spoiler Please post logs using one of the following sites (Thank you Lumber Wizard for the list): https://gist.github.com/: 100MB Requires member (Free) https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$) https://hastebin.com/: 400KB Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads. What to provide: ...for Crashes and Runtime issues: Minecraft 1.14.4 and newer: Post debug.log Older versions: Please update... ...for Installer Issues: Post your installer log, found in the same place you ran the installer This log will be called either installer.log or named the same as the installer but with .log on the end Note for Windows users: Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension Where to get it: Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs. Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch: Spoiler Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge) Make a launcher profile targeting this version of Forge. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it). Now launch the pack through that profile and follow the "Mojang Launcher" instructions above. Video: Spoiler or alternately, Fallback ("No logs are generated"): If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft Server Not Starting: Spoiler If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output. Reporting Illegal/Inappropriate Adfocus Ads: Spoiler Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad. Lex will need the Ad ID contained in that URL to report it to Adfocus' support team. Posting your mod as a GitHub Repo: Spoiler When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub. When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository. Open a command prompt (CMD, Powershell, Terminal, etc). Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in). Run the following commands: git init git remote add origin [Your Repository's URL] In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git git fetch git checkout --track origin/master git stage * git commit -m "[Your commit message]" git push Navigate to GitHub and you should now see most of the files. note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from) Now you can share your GitHub link with those who you are asking for help. [Workaround line, please ignore]
DavidM Posted August 15, 2019 Posted August 15, 2019 Delete the config of CustomSpawner. Quote Some tips: Spoiler Modder Support: Spoiler 1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code. 2. Always post your code. 3. Never copy and paste code. You won't learn anything from doing that. 4. Quote Programming via Eclipse's hotfixes will get you nowhere 5. Learn to use your IDE, especially the debugger. 6. Quote The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it. Support & Bug Reports: Spoiler 1. Read the EAQ before asking for help. Remember to provide the appropriate log(s). 2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.
IceHearth Posted May 19, 2023 Posted May 19, 2023 (edited) On 8/14/2019 at 8:23 PM, mad666 said: The Animatronics From FNaF Universe: RESUITED MOD cannot generate naturally Hello everyone, it is a pleasure to share the following with you. The Five Nights at Freddy's movie will be released on October 27, 2023, that's why my friend and I want to celebrate in an exciting way survival in a world with the mod ¨FNaF Universe: RESUITED¨. The problem is that the mobs or animatronics don't spawn naturally for some reason. I have been looking for help on the internet for a long time and they say that this is due to something related to the minecraft ¨config¨ folder for the mod. I have tried to modify those scripts or codes which are very difficult to understand in my opinion but many people do not give clear help in this regard. I have also used custom Mob Spawner to modify the generation of the creatures but it still does not work. Can you help me please? This crash message appears The game crashed whilst there was a severe problem during mod loading that has caused the game to fail Error: net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from DrZhark's CustomSpawner (customspawner) Spoiler Thank you for your attention Spoiler Edited May 19, 2023 by IceHearth Quote
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