Posted July 10, 201213 yr I am having some trouble with my new block. It needs to define a radius around itself and check whether any entity (creature / monster / player) is in the given radius. i have been trying to use:- if(world.getEntitiesWithinAABB, class, AxisAlignedBB){ //do something } else { //do something else } Any help would be greatly appreciated. Sorry if I'm missing something obvious.
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