Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

So, one of my coders came up with the idea to do something similar to what ExtraTiC does, and what Magical Crops did back in 1.7, and have a sort of whitelist that registers items based on whether or not another mod is installed. Without going into too much detail as to what we're planning for our mod, we want to add craftable spawn eggs for mobs from other mods (as we've already done this for vanilla mobs and are planning to for our own). Here's where the idea comes in: The person, who unfortunately isn't working with us anymore and can't look into it any further, suggested we create some sort of automated script within our code that will automatically create copies of a main spawn egg class for each mob spawn egg, change a few things for each mob (primarily crafting recipe and what mob it's supposed to spawn), and then register them without us having to write out each individual egg ourselves.

 

I guess my first question is whether it's possible or not? He was pretty much just hypothesizing, so we don't even know if it's possible to do this, and as I said, he left the team so he isn't with us to try and look into this further. If it is possible, where should we be looking as far as ideas for how to build such a script?

2 hours ago, KuramaKyuubi said:

I guess my first question is whether it's possible or not?

Of course it is possible.

 

2 hours ago, KuramaKyuubi said:

where should we be looking as far as ideas for how to build such a script?

You never gave a version so 1.12 you would need an IRecipeFactory implementation and in 1.14.4 you need a IRecipeSerializer that parses your own json recipe format.Create one for each vanilla mob because it makes sense. Then make another one for all the mod entities. I recommend having some way for the user to disable them from within the json. Your Factory or Serializer should also return your own IRecipe implementation.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.