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Posted

I am trying to port an old 1.7.10 mod, and realizing how out of date it is, I decided a rewrite would be much better.

I am trying to make an entity, for now it has a few simple NBT functions, and a simple method, but nothing else.

Whenever I start MC, the game crashes during startup.

 

Registry:

@ObjectHolder("battlepets")
public class EntityRegistry {

    public static EntityType<AnimalEntity> PETENTITY;

    @SubscribeEvent
    public static void onEntityRegister(RegistryEvent.Register<EntityType<?>> event) {
        PETENTITY = (EntityType<AnimalEntity>) EntityType.Builder.create(new PetEntityFactory(), EntityClassification.CREATURE).build("pet").setRegistryName("battlepets", "pet");
        event.getRegistry().register(PETENTITY);
    }
}

Factory:

public class PetEntityFactory implements EntityType.IFactory<Entity> {
    @Override
    public Entity create(EntityType type, World world) {
        return new PetEntity(world, PetType.DOG, null);
    }
}

Entity (probably not needed):

  Reveal hidden contents

Error:

  Reveal hidden contents

 

Posted (edited)
  On 8/26/2019 at 11:18 PM, Big_Bad_E said:

Caused by: java.lang.ClassCastException: net.minecraft.entity.EntityType cannot be cast to net.minecraft.block.Block

Expand  

Somewhere you are casting it to a Block...Or using it as a Block.

Edited by Animefan8888

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Posted (edited)
  On 8/26/2019 at 11:20 PM, Animefan8888 said:

Somewhere you are casting it to a Block...Or using it as a Block.

Expand  

It is being cast to a block by Forge, and it is in the block registry somehow?

Error line:

for(Block block : Registry.BLOCK) {
         block.getStateContainer().getValidStates().forEach((p_217837_1_) -> {
            this.func_217843_a(BlockModelShapes.getModelLocation(p_217837_1_));
         });
      }

(From ModelBakery.java)

 

I register an item in the mod too, but no blocks at all.

Edited by Big_Bad_E
Posted
  On 8/26/2019 at 11:25 PM, Big_Bad_E said:

I register an item in the mod too, but no blocks at all.

Expand  

Post all of your code. Preferably as a git repo.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Posted (edited)

Yep, using EVENT_BUS.register() worked. Thanks!

 

Edit: It just didn't call the event.

What do I use? I tried @Mod.EventBusSubscriber but no luck.

 

Nevermind, I used @Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD)

Edited by Big_Bad_E

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