jlztt Posted August 27, 2019 Posted August 27, 2019 I am trying to make a mod with several biomes. I know how to make a world type with single biomes, but I am straggling with make a world type with multiple custom biomes. I don't quite understand the new Layer generating system since 1.13 when the class genLayer is removed. Quote
Draco18s Posted August 27, 2019 Posted August 27, 2019 Use a different biome provider. Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
jlztt Posted August 27, 2019 Author Posted August 27, 2019 That is also what I believe, but what to do with the BiomeProvider? What can I add to it to modified the biomes? I tried to simply change the biome list but it doesn't work. public BiomeProviderCustom(OverworldBiomeProviderSettings settingsProvider) { WorldInfo worldinfo = settingsProvider.getWorldInfo(); OverworldGenSettings settings = settingsProvider.getGeneratorSettings(); Layer[] alayer = LayerUtil.buildOverworldProcedure(worldinfo.getSeed(), worldinfo.getGenerator(), settings); this.genBiomes = alayer[0]; this.biomeFactoryLayer = alayer[1]; } Quote
Draco18s Posted August 27, 2019 Posted August 27, 2019 26 minutes ago, jlztt said: OverworldBiomeProviderSettings What does this do? Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
jlztt Posted August 27, 2019 Author Posted August 27, 2019 I think it is just the combination of worldInfo and OverworldGenSettings the biomes should go with Layer[] alayer and the method LayerUtil.buildOverworldProcedure But I just don't understand how layer works. Quote
Draco18s Posted August 27, 2019 Posted August 27, 2019 I haven't dug into it at all myself, but the information is going to be in there somewhere. Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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