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[1.12.2] setSoundType() is protected


Eilux

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setSoundType() is protected and as a result of this I'm unable to set sounds on my blocks without having to create a new class for each of them which is something I would rather not do. The only other solution that comes to mind is the use of some kind of BlockBase class that makes it public but that dose not seem like a good solution either. Dose anyone else have a workaround for this.

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