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Posted

Whatever the heck hyperion is, it's poorly made and won't work on servers.

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

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Posted

Oh I only skimmed and missed that.

You're in the wrong subforum then. Moving thread...

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

  Reveal hidden contents

 

Posted

Your issue is trying to load client-only code from common code, thus crashing on servers

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

  Reveal hidden contents

 

Posted

Are you following a tutorial?

Do you know Java (or any other programming language)?

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

  Reveal hidden contents

 

Posted (edited)
  On 9/8/2019 at 11:31 PM, DaemonUmbra said:

Your issue is trying to load client-only code from common code, thus crashing on servers

Expand  

wait, here's my code from my common proxy (that's the one for servers right?)

 

  Quote
 
 
 
 
Quote

package com.cole.hyperion.proxy;

import net.minecraft.item.Item;

public class CommonProxy 
{
    public void registerModel(Item item, int metadata) {}
}
 

Expand  

 

Edited by colenobi
Posted

Throw it all out.

Start over with this.

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

  Reveal hidden contents

 

Posted
  On 9/8/2019 at 11:31 PM, DaemonUmbra said:

Your issue is trying to load client-only code from common code, thus crashing on servers

Expand  

wait, if the issue is the mod trying to load client-only code from common code, then what if I switched common's code with client's code?
 

(here's client's code)

 
 
 
 
  Quote

package com.cole.hyperion.proxy;

import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.item.Item;
import net.minecraftforge.client.model.ModelLoader;

public class ClientProxy extends CommonProxy
{
    @Override
    public void registerModel(Item item, int metadata) 
    {
        ModelLoader.setCustomModelResourceLocation(item, metadata, new ModelResourceLocation(item.getRegistryName(), "inventory"));
    }
}
 

Expand  

 

Posted

You should learn to mod 1.14.4, 1.12.2 will be Legacy once 1.14.4 gets a recommended build.

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

  Reveal hidden contents

 

Posted

https://github.com/colegomax/hyperionmod/blob/539fb750e930df486a61ace299ea343022ec9338/java/com/cole/hyperion/util/handlers/RegistryHandler.java#L41

You are trying to access client tile entity renderer registry from common event subscriber here.

Either move the client code into a client proxy or create another client event subscriber.

Some tips:

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