Posted September 17, 20196 yr so i added a layer to the player and i want to render an obj model i made based on values in my player capability, how do i load obj models and render them? i read that you have to write your own parser but as i have no clue to how to do that are there any tutorials or maybe open source code i could use for reference? i dont know much about opengl rendering outside from basic minecraft stuff so this is difficult for me thanks
September 18, 20196 yr Author rendering the obj model as an entity would work too but i really dont know where to begin, so would be nice if someone can help me out.
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