Posted September 19, 20196 yr So I am wondering if there is a way to go about dynamically changing the textures for vanilla blocks/items without having to completely override the block/items or create new ones. So essentially something like having a texture for a block\item that then in a config file could be toggled on or off by the player.
September 19, 20196 yr 19 minutes ago, TrueSalt said: So essentially something like having a texture for a block\item that then in a config file could be toggled on or off by the player. You mean a resource pack? VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
September 19, 20196 yr Author 5 minutes ago, Animefan8888 said: You mean a resource pack? I'm sure that is what it sounds like I would like to do, but no. I want to keep everything within the confines of the mod I am making, just offering the player the option to swap between a couple of textures. These options would also affect some of the mods' textures. I hope that clears things up a bit more.
September 19, 20196 yr 4 minutes ago, TrueSalt said: I want to keep everything within the confines of the mod I am making, just offering the player the option to swap between a couple of textures. I'm sure this is semi possible, but it's not as easy as it sounds. Theres no option in a model file to say if this then do this. So the only option would be to have some sort of Resource reloading listener that does what you want. Or you could just give them a resource pack they can download along with the mod. Yes resource packs can affect modded textures and models. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
September 19, 20196 yr Author 13 minutes ago, Animefan8888 said: Or you could just give them a resource pack they can download along with the mod. Yes resource packs can affect modded textures and models. 1 1 Yes, I know. Again, I am trying to keep it in the confines of the mod. Would seem unnecessary to have them download a mod and then a resource pack just for a few optional texture changes. I'm not looking to go down the Conquest route. If it is not possible within reasonable limits, then damn. If I can do it then all the better. I have seen people change vanilla item models and so forth with mods before, so I felt like asking if the same was possible with textures. If I have to I am even willing to just replace one block with another if need be and if it would be easier to do. Edited September 19, 20196 yr by TrueSalt
September 19, 20196 yr 3 minutes ago, TrueSalt said: I have seen people change vanilla item models and so forth with mods before, so I felt like asking if the same was possible with textures. Yes its fully possible to change the textures and models of items/blocks using a mod. It functions exactly as a resource pack would. The problem is that you want to do it conditionally. There is no way to do it conditionally that immediately comes to mind. Like I said you would have to do some resource reload listener stuff. Aka you would have to make your own listener for when resources reload and replace the texture(s) based off the config setting. And also reload all the resources whenever that config setting has changed. Just changing one block for another will not work. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
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