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Posted (edited)

I want do a crafting recipe for my custom block, so I create a json file in package assets.<modid>.recipes

But when I start the game I can't craft it so the question is: what am I doing wrong?

{
    "type": "minecraft:crafting_shaped",
    "pattern":
    [
        "BMR"
    ],
    "key":
    {
        "B": { "item": "minecraft:oak_log" },
        "M": { "item": "minecraft:iron_ingot" },
        "R": { "item": "minecraft:redstone" }
    },
    "result": { "item": "mymodid:myblock" }
}

 

Edited by Brbcode

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