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[1.13.2] Replacing Vanillia Textures Doesn't Work Outside IDE


coolsim

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Using Forge 1.13.2-25.0.219. So my mod adds textures for vanilla Minecraft, for example, an iron_ingot texture located in resources/assets/minecraft/textures/item/iron_ingot.png. In the eclipse IDE my custom texture works as seen here, whereas when I've built my mod and am using it in both another workspace and through the Minecraft launcher it doesn't use my textures, seen here. Not sure what's going on as it works in the IDE, but not anywhere else. My mod code can be found on GitHub here. Any help with this would be appreciated.

 

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14 minutes ago, coolsim said:

Any help with this would be appreciated.

Check to make sure that the textures are in the built jar file. Also if it does turn out this is a bug you'll have to update from 1.13.2 to 1.14.4 as 1.13 was a in-between version of forge.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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46 minutes ago, coolsim said:

but just wondering if I’d done anything incorrect.

No it should just work like a Resource Pack.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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