Posted September 24, 20196 yr I have a cube similar a log where the side of cube have a texture while top and down has another diferent texture. When I put the block axis change depending on where the player looks rotating the block. Blocksate: { "variants": { "axis=y": { "model": "modid:block/blockid" }, "axis=z": { "model": "modid:block/blockid", "x": 90 }, "axis=x": { "model": "modid:block/blockid", "x": 90, "y": 90 } } } Is possible archive the "rotation" of block without change texture direction? (See images attached) My first idea was: Three diferent blocks One blockstate: { "variants": { "axis=y": { "model": "modid:block/blockid" }, "axis=z": { "model": "modid:block/blockid_z", "x": 90 }, "axis=x": { "model": "modid:block/blockid_x", "x": 90, "y": 90 } } } And three diferents model.block.<modid>.json where I select the textures. Exist any better way to archive this?
September 24, 20196 yr 1 hour ago, Brbcode said: Is possible archive the "rotation" of block without change texture direction? (See images attached) uv_lock : false, maybe Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.