Posted September 25, 20195 yr @SubscribeEvent public void onMessageRecieved(ClientChatReceivedEvent e) { String raw = e.message.getUnformattedText(); if (raw.contains("l0l")) { if (check if message if from player) { Minecraft.getMinecraft().thePlayer.sendChatMessage("tes"); } } } hey I'm making a mod and I wonder if theres a way to check if a message is from a player
September 25, 20195 yr Author 7 minutes ago, diesieben07 said: On the client? No. ah, but is there a way to prevent the code from running if someone in chat says "l0l" instead of the servr?
September 25, 20195 yr Author 1 minute ago, diesieben07 said: Not sure what you mean. Your code already checks for that, no? but a player can also type "lol"... its supposed to respond only if its not a message from a player
September 25, 20195 yr Author 10 minutes ago, diesieben07 said: Not sure what you mean. Your code already checks for that, no? are you still here?
October 2, 20204 yr On 9/25/2019 at 8:45 PM, Regardful said: @SubscribeEvent public void onMessageRecieved(ClientChatReceivedEvent e) { String raw = e.message.getUnformattedText(); if (raw.contains("l0l")) { if (check if message if from player) { Minecraft.getMinecraft().thePlayer.sendChatMessage("tes"); } } } hey I'm making a mod and I wonder if theres a way to check if a message is from a player I've been looking how to do this for so long, thank you!
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