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No cursor in a custom GUI


rept1d

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I am new in modding and I've created a custom GUI. However, when the GUI appears, I can't see the mouse cursor until I move it out of Minecraft window.

 

Here's my GUI class (it's very simple):

Spoiler

package com.example.examplemod.gui;

import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

@SideOnly(Side.CLIENT)
public class GuiMenu extends GuiScreen
{
    public static final int BUTTON1 = 0;

    @Override
    public void initGui()
    {
        addButton(new GuiButton(BUTTON1, (width - 200) / 2, (height - 20) / 2, "Button 1"));

        super.initGui();
    }

    @Override
    public void drawScreen(int mouseX, int mouseY, float partialTicks)
    {
        drawDefaultBackground();
        super.drawScreen(mouseX, mouseY, partialTicks);
    }

    @Override
    public boolean doesGuiPauseGame()
    {
        return false;
    }
}

 

 

And that's how i display it:
 

Spoiler

// in a class that extends CommandBase

public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException
{
    if (!sender.getEntityWorld().isRemote) {
        GuiMenu gui = new GuiMenu();
        Minecraft.getMinecraft().displayGuiScreen(gui);
    }
}

 

 

I've tried to find this problem on the internet, but didn't find any solution working for me.

Edited by rept1d
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10 hours ago, rept1d said:

And that's how i display it:

Commands are executed on the server you need to send a packet back to the player and open the packet on the Client. Right now you are reaching across logical sides.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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6 hours ago, Animefan8888 said:

Commands are executed on the server you need to send a packet back to the player and open the packet on the Client. Right now you are reaching across logical sides.

Thank you a lot for the explanation. I'm now sending a message (packet) to the Client on command execution to open the Gui so that cursor has became visible.

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