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Hi i'm trying to register a throwable entity, looking at normal mc code:

 

 

	      this.register(FireballEntity.class, new SpriteRenderer<>(this, p_i50971_2_, 3.0F));
	

i know that p_i50971_2_ is the item renderer

 

and mine:

 
        RenderingRegistry.registerEntityRenderingHandler(EntityCorruptedPearl.class, new SpriteRenderer(renderManager, itemRenderer, SIZE));

 

Im just wondering how id go about filling out the first two parameters in SpriteRenderer for 1.14.4 for a custom entity

Edited by The_SlayerMC
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Former developer for DivineRPG, Pixelmon and now the maker of Essence of the Gods

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