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Modeling custom items and blocks with blender 1.14.4


jun2040

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  • jun2040 changed the title to Modeling custom items and blocks with blender 1.14.4
1 minute ago, jun2040 said:

plugin that exports it as a .json file

The model is probably not in the same format as minecraft expects. You can export it as a .obj file. Forge has a way to load obj models I dont know much about it. But here is some documentation.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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15 minutes ago, jun2040 said:

I cannot understand how to do it...

What part are you having problems with?

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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2 minutes ago, Animefan8888 said:

What part are you having problems with?

Basically everything. But the thing that got me confusing is where do I put this command?:

{ "__comment": "Add the following line on the same level as a 'model' declaration.", "custom": { "flip-v": true }, "model": "examplemod:model.obj" }

Do I even add it?

I also can't figure out where to register OBJLoader.addDomain

Edited by jun2040
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40 minutes ago, jun2040 said:

Do I even add it?

I believe that even if you are making an item. If your model is an obj file you need a blockstate json.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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