Posted October 9, 20196 yr Hi, i'm new at this universe of modding with Forge. Recently while i'm working on my mod, i tried to implement a way to send a message from player when him breaks a block, and i was done by using the TextComponentString method, but now i'm trying to implement the same but adding color to the message. I'm tried using Text Formatting, but i don't know if my code wasn't properly written or if this method is not compatible with TextComponentString. public class ChatMessageSend { @SubscribeEvent public void sendMessage(BreakEvent event) { event.getPlayer().sendMessage(new TextComponentString("text").getStyle().setColor(TextFormatting.RED)); } } Any solution is appreciated. Edited October 10, 20196 yr by deathkazu Solved topic
October 10, 20196 yr 11 minutes ago, deathkazu said: Hi, i'm new at this universe of modding with Forge. Recently while i'm working on my mod, i tried to implement a way to send a message from player when him breaks a block, and i was done by using the TextComponentString method, but now i'm trying to implement the same but adding color to the message. I'm tried using Text Formatting, but i don't know if my code wasn't properly written or if this method is not compatible with TextComponentString. public class ChatMessageSend { @SubscribeEvent public void sendMessage(BreakEvent event) { event.getPlayer().sendMessage(new TextComponentString("text").getStyle().setColor(TextFormatting.RED)); } } Any solution is appreciated. Do "<" + EntityPlayer::getName() + ">" + TextFormatting.RED + "text". I don't think there's any way to send a message from the player.
October 10, 20196 yr 2 hours ago, deathkazu said: Hi, i'm new at this universe of modding with Forge. Recently while i'm working on my mod, i tried to implement a way to send a message from player when him breaks a block, and i was done by using the TextComponentString method, but now i'm trying to implement the same but adding color to the message. I'm tried using Text Formatting, but i don't know if my code wasn't properly written or if this method is not compatible with TextComponentString. public class ChatMessageSend { @SubscribeEvent public void sendMessage(BreakEvent event) { event.getPlayer().sendMessage(new TextComponentString("text").getStyle().setColor(TextFormatting.RED)); } } Any solution is appreciated. You have to getPlayer then send message. Idk, something like this should work: Spoiler @SubscribeEvent public static void sendMessage(BreakEvent event) { EntityPlayer player = (EntityPlayer) event.getPlayer(); player.sendMessage(new TextComponentTranslation("Message goes here").setStyle(new Style().setColor(TextFormatting.GOLD))); } Edited October 10, 20196 yr by Lea9ue Grammer
October 10, 20196 yr 1 minute ago, Lea9ue said: You to have to getPlayer then send message. Idk somthing like this should work: Hide contents @SubscribeEvent public static void sendMessage(BreakEvent event) { EntityPlayer player = (EntityPlayer) event.getPlayer(); player.sendMessage(new TextComponentTranslation("Message goes here").setStyle(new Style().setColor(TextFormatting.GOLD))); } ? This is so wrong. You don't need the instance if you're only gonna use it once...
October 10, 20196 yr Where in OP's broken english does he/she say anything about only using it once. The code does exactly what they are asking.
October 10, 20196 yr 10 hours ago, Lea9ue said: Where in OP's broken english does he/she say anything about only using it once. The code does exactly what they are asking. It's basic Java. You don't have to make a reference variable, meaning you basically wrote the same thing as the OP.
October 10, 20196 yr EntityPlayer::sendMessage will send a message to the player. To send a message from the player you'd have to concatenate a bunch of Strings (including the player's username and the message), and sending it to all players in PlayerList. Edited October 10, 20196 yr by Differentiation
October 10, 20196 yr Author 17 hours ago, Lea9ue said: You have to getPlayer then send message. Idk, something like this should work: Hide contents @SubscribeEvent public static void sendMessage(BreakEvent event) { EntityPlayer player = (EntityPlayer) event.getPlayer(); player.sendMessage(new TextComponentTranslation("Message goes here").setStyle(new Style().setColor(TextFormatting.GOLD))); } Now, I used this code and all now is working as expected, just only i have changed the TextComponentTranslation for TextComponentString because after investigating I understood that the Translation component it was for other types of purposes. so thank you guys, also to @Differentiation, now i managed how sendMessage method works.
October 10, 20196 yr 49 minutes ago, deathkazu said: Now, I used this code and all now is working as expected, just only i have changed the TextComponentTranslation for TextComponentString because after investigating I understood that the Translation component it was for other types of purposes. so thank you guys, also to @Differentiation, now i managed how sendMessage method works. I mean you could've just concatenated TextFormatting.RED and your String inside TextComponentString... but you do you.
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