deathkazu Posted October 9, 2019 Posted October 9, 2019 (edited) Hi, i'm new at this universe of modding with Forge. Recently while i'm working on my mod, i tried to implement a way to send a message from player when him breaks a block, and i was done by using the TextComponentString method, but now i'm trying to implement the same but adding color to the message. I'm tried using Text Formatting, but i don't know if my code wasn't properly written or if this method is not compatible with TextComponentString. public class ChatMessageSend { @SubscribeEvent public void sendMessage(BreakEvent event) { event.getPlayer().sendMessage(new TextComponentString("text").getStyle().setColor(TextFormatting.RED)); } } Any solution is appreciated. Edited October 10, 2019 by deathkazu Solved topic Quote
Differentiation Posted October 10, 2019 Posted October 10, 2019 11 minutes ago, deathkazu said: Hi, i'm new at this universe of modding with Forge. Recently while i'm working on my mod, i tried to implement a way to send a message from player when him breaks a block, and i was done by using the TextComponentString method, but now i'm trying to implement the same but adding color to the message. I'm tried using Text Formatting, but i don't know if my code wasn't properly written or if this method is not compatible with TextComponentString. public class ChatMessageSend { @SubscribeEvent public void sendMessage(BreakEvent event) { event.getPlayer().sendMessage(new TextComponentString("text").getStyle().setColor(TextFormatting.RED)); } } Any solution is appreciated. Do "<" + EntityPlayer::getName() + ">" + TextFormatting.RED + "text". I don't think there's any way to send a message from the player. Quote
Lea9ue Posted October 10, 2019 Posted October 10, 2019 (edited) 2 hours ago, deathkazu said: Hi, i'm new at this universe of modding with Forge. Recently while i'm working on my mod, i tried to implement a way to send a message from player when him breaks a block, and i was done by using the TextComponentString method, but now i'm trying to implement the same but adding color to the message. I'm tried using Text Formatting, but i don't know if my code wasn't properly written or if this method is not compatible with TextComponentString. public class ChatMessageSend { @SubscribeEvent public void sendMessage(BreakEvent event) { event.getPlayer().sendMessage(new TextComponentString("text").getStyle().setColor(TextFormatting.RED)); } } Any solution is appreciated. You have to getPlayer then send message. Idk, something like this should work: Spoiler @SubscribeEvent public static void sendMessage(BreakEvent event) { EntityPlayer player = (EntityPlayer) event.getPlayer(); player.sendMessage(new TextComponentTranslation("Message goes here").setStyle(new Style().setColor(TextFormatting.GOLD))); } Edited October 10, 2019 by Lea9ue Grammer Quote
Differentiation Posted October 10, 2019 Posted October 10, 2019 1 minute ago, Lea9ue said: You to have to getPlayer then send message. Idk somthing like this should work: Hide contents @SubscribeEvent public static void sendMessage(BreakEvent event) { EntityPlayer player = (EntityPlayer) event.getPlayer(); player.sendMessage(new TextComponentTranslation("Message goes here").setStyle(new Style().setColor(TextFormatting.GOLD))); } ? This is so wrong. You don't need the instance if you're only gonna use it once... Quote
Lea9ue Posted October 10, 2019 Posted October 10, 2019 Where in OP's broken english does he/she say anything about only using it once. The code does exactly what they are asking. Quote
Differentiation Posted October 10, 2019 Posted October 10, 2019 10 hours ago, Lea9ue said: Where in OP's broken english does he/she say anything about only using it once. The code does exactly what they are asking. It's basic Java. You don't have to make a reference variable, meaning you basically wrote the same thing as the OP. Quote
Differentiation Posted October 10, 2019 Posted October 10, 2019 (edited) EntityPlayer::sendMessage will send a message to the player. To send a message from the player you'd have to concatenate a bunch of Strings (including the player's username and the message), and sending it to all players in PlayerList. Edited October 10, 2019 by Differentiation Quote
deathkazu Posted October 10, 2019 Author Posted October 10, 2019 17 hours ago, Lea9ue said: You have to getPlayer then send message. Idk, something like this should work: Hide contents @SubscribeEvent public static void sendMessage(BreakEvent event) { EntityPlayer player = (EntityPlayer) event.getPlayer(); player.sendMessage(new TextComponentTranslation("Message goes here").setStyle(new Style().setColor(TextFormatting.GOLD))); } Now, I used this code and all now is working as expected, just only i have changed the TextComponentTranslation for TextComponentString because after investigating I understood that the Translation component it was for other types of purposes. so thank you guys, also to @Differentiation, now i managed how sendMessage method works. Quote
Differentiation Posted October 10, 2019 Posted October 10, 2019 49 minutes ago, deathkazu said: Now, I used this code and all now is working as expected, just only i have changed the TextComponentTranslation for TextComponentString because after investigating I understood that the Translation component it was for other types of purposes. so thank you guys, also to @Differentiation, now i managed how sendMessage method works. I mean you could've just concatenated TextFormatting.RED and your String inside TextComponentString... but you do you. Quote
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