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I know, I know... This is everybody's favorite part! Nothing quite so thrilling as localization, which is why you'll all be overjoyed to hear that the slabs I'm creating for my mod are all named simply "null.name", in defiance of everything I've been able to learn about lang files and blockstates and such. I'd appreciate some help with that, as I do so hate to keep all the fun for myself. That would just be selfish. My code is at https://github.com/OrangeySnicket/CosCraft-Mod/tree/WIP/workspace/InvestitureMod.

 

On a second, probably unrelated, note... when I finally said "screw it" and built the mod anyhow, it now crashes the game by making Minecraft think that it is multiple instances of itself, whether I attempt to run it on a server or client-side only. I went ahead and attached a crash report for that, as well. Thanks, all! I wouldn't have been able to get even as far as I have without the community.

crash-2019-10-10_03.28.27-server.txtFetching info...

Posted
  On 10/10/2019 at 4:11 AM, OrangeySnicket said:

I know, I know... This is everybody's favorite part! Nothing quite so thrilling as localization, which is why you'll all be overjoyed to hear that the slabs I'm creating for my mod are all named simply "null.name", in defiance of everything I've been able to learn about lang files and blockstates and such. I'd appreciate some help with that, as I do so hate to keep all the fun for myself. That would just be selfish. My code is at https://github.com/OrangeySnicket/CosCraft-Mod/tree/WIP/workspace/InvestitureMod.

 

On a second, probably unrelated, note... when I finally said "screw it" and built the mod anyhow, it now crashes the game by making Minecraft think that it is multiple instances of itself, whether I attempt to run it on a server or client-side only. I went ahead and attached a crash report for that, as well. Thanks, all! I wouldn't have been able to get even as far as I have without the community.

crash-2019-10-10_03.28.27-server.txt 3.46 kB · 1 download

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I don't know but I notice that in your IronRoofing you

		@Override
		public String getTranslationKey(int meta) {
			// TODO Auto-generated method stub
			return null;
		}

returned null for your translation key, don't know if it causes the problem tho.

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