Posted October 10, 20196 yr I know, I know... This is everybody's favorite part! Nothing quite so thrilling as localization, which is why you'll all be overjoyed to hear that the slabs I'm creating for my mod are all named simply "null.name", in defiance of everything I've been able to learn about lang files and blockstates and such. I'd appreciate some help with that, as I do so hate to keep all the fun for myself. That would just be selfish. My code is at https://github.com/OrangeySnicket/CosCraft-Mod/tree/WIP/workspace/InvestitureMod. On a second, probably unrelated, note... when I finally said "screw it" and built the mod anyhow, it now crashes the game by making Minecraft think that it is multiple instances of itself, whether I attempt to run it on a server or client-side only. I went ahead and attached a crash report for that, as well. Thanks, all! I wouldn't have been able to get even as far as I have without the community. crash-2019-10-10_03.28.27-server.txt
October 10, 20196 yr 4 hours ago, OrangeySnicket said: I know, I know... This is everybody's favorite part! Nothing quite so thrilling as localization, which is why you'll all be overjoyed to hear that the slabs I'm creating for my mod are all named simply "null.name", in defiance of everything I've been able to learn about lang files and blockstates and such. I'd appreciate some help with that, as I do so hate to keep all the fun for myself. That would just be selfish. My code is at https://github.com/OrangeySnicket/CosCraft-Mod/tree/WIP/workspace/InvestitureMod. On a second, probably unrelated, note... when I finally said "screw it" and built the mod anyhow, it now crashes the game by making Minecraft think that it is multiple instances of itself, whether I attempt to run it on a server or client-side only. I went ahead and attached a crash report for that, as well. Thanks, all! I wouldn't have been able to get even as far as I have without the community. crash-2019-10-10_03.28.27-server.txt 3.46 kB · 1 download I don't know but I notice that in your IronRoofing you @Override public String getTranslationKey(int meta) { // TODO Auto-generated method stub return null; } returned null for your translation key, don't know if it causes the problem tho.
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