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Posted

I have created a block with a integer property telling about the fill state of my block. I want to set for example model1 if the integer is bigger than 500 etc...

 

How can i do that in the blockstate json without declaring a model for all 1000 integer variants my block should have

 

Posted
3 hours ago, diesieben07 said:

Have a separate boolean property that stores whether the integer is bigger than 500 or not.

ok my models works now but the problem i have is that the integer completly uses my ram and lags the game, is there a better way to store integer property with large numbers?

Posted
1 hour ago, Schleim_time said:

is there a better way to store integer property with large numbers?

Uhh if your block only has a different model if it is less than 500/ greater than. You shouldn't be using a PropertyInteger for storing this number. Use a TileEntity to store the number and store the PropertyBoolean in the block.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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