Posted October 13, 20196 yr I have created a block with a integer property telling about the fill state of my block. I want to set for example model1 if the integer is bigger than 500 etc... How can i do that in the blockstate json without declaring a model for all 1000 integer variants my block should have
October 13, 20196 yr Author 3 hours ago, diesieben07 said: Have a separate boolean property that stores whether the integer is bigger than 500 or not. ok my models works now but the problem i have is that the integer completly uses my ram and lags the game, is there a better way to store integer property with large numbers?
October 13, 20196 yr 1 hour ago, Schleim_time said: is there a better way to store integer property with large numbers? Uhh if your block only has a different model if it is less than 500/ greater than. You shouldn't be using a PropertyInteger for storing this number. Use a TileEntity to store the number and store the PropertyBoolean in the block. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.