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Posted

I'm attempting to prevent a player from crafting/smelting items if they don't fulfill certain requirements. I've read through some some older posts ([1.10.2] Disabling crafting recipe for certain playersPlayer-based Crafting Recipes), but was hoping there was a new way to do it. Unfortunately, I've already played with ItemCraftedEvent and ItemSmeltedEvent, but they still trigger after the deed has been done.

From what I've read, there may not be a way to prevent a smelting recipe, but if anyone has any ideas on how to stop it I'd appreciate it.

 

Thanks!

11 minutes ago, TheMikeste1 said:

From what I've read, there may not be a way to prevent a smelting recipe, but if anyone has any ideas on how to stop it I'd appreciate it.

You need a custom IRecipeSerializer and a custom IRecipe that extends the specific one. IRecipe is fine for normal crafting and a AbstractFurnaceRecipe is needed for the furnace ones.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

  • Author

Awesome, thank you. I should have specified though: I want to disable vanilla recipes. Is there a way to use those to override the vanilla recipes somehow?

5 minutes ago, TheMikeste1 said:

Awesome, thank you. I should have specified though: I want to disable vanilla recipes. Is there a way to use those to override the vanilla recipes somehow?

Yes you can override vanilla recipe jsons. Mods function as datapacks. You just need to make sure you direct the recipe to your IRecipeSerializer by specifying the type as yours.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

  • Author
20 minutes ago, Animefan8888 said:

You need a custom IRecipeSerializer and a custom IRecipe that extends the specific one. IRecipe is fine for normal crafting and a AbstractFurnaceRecipe is needed for the furnace ones.

4 minutes ago, Animefan8888 said:

Yes you can override vanilla recipe jsons. Mods function as datapacks. You just need to make sure you direct the recipe to your IRecipeSerializer by specifying the type as yours.

Excellent, thanks!

Edited by TheMikeste1

  • TheMikeste1 changed the title to [SOLVED][1.14.4] Disable Player Crafting/Smelting

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