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By StormyRiley1 · Posted
https://drive.google.com/file/d/1uhUglwuMq_nroPQpDWXsBxggv9MwzXyS/view?usp=sharing there you go -
By diesieben07 · Posted
The debug.log from the logs folder. -
By diesieben07 · Posted
You cannot apply default values to all item stacks. There is no way. If you want your capability to have default values, you need to lazily initialize them whenever they are queried. For example in your capability: class MyCap { private String name = null; public String getName() { if (this.name == null) { this.name = "default value"; } return this.name; } } This sounds very suspicious. What are you talking about? -
Hi All, Been trying to figure this out for a while now. I want to make a change to the loot table so it will give me sugar cane. I have attached the json file I am testing with that should give suger cane (I replaced all the others with cane). Doesn't matter where I put it I can't get it to work. After each attempt I reload the world and tp to a spot I've never been to and then find a village (it is a flat world so not too hard). But I can't get it to work. Is there something I am missing. I've tried putting it in saves/worlsname/data/loot_tables/minecraft/chests/village as well as in datapack folders and so many other places mentioned in google searches.. Someone please put me out of my misery... Local game on PC, 1.15.2 Thanks! Fiz. village_plains_house.json
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