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Posted (edited)

Hi there, I'm trying to change player hitbox. I just don't know where should I do it. I have tried to modify the bounding box inside the LivingUpdateEvent, however that works only until the original player hitbox collides with anything (and I have changed the hitbox on both sides). I see that there's method in EntityPlayer called updateSize which always resets the hitbox to the default one. Any ideas? 

EDIT: SOLVED
Managed to solve it by subscribing to PlayerTickEvent and changing it there on both tick phases using the Entity#setBoundingBox method

Edited by Toma™
mark as solved

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