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Posted
6 hours ago, skeddles said:

I want to make it so some mobs aren't hostile towards players, such as golems or wolves, even after being attacked. What do I need to do to accomplish this?

You need to change the ai in each entity. Use the EntityJoinWorldEvent and modify EntityLiving#tasks(I think that's still the name) for the event entity.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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