Scatterbuns Posted April 27, 2013 Posted April 27, 2013 Is it currently possible in forge 1.4.7 to create a new music disk? I can't find any tutorials anywhere. Quote
NuclearFej Posted April 27, 2013 Posted April 27, 2013 Check out ItemRecord.java, especially the onItemUse method. That is where the code for the built-in music discs is, so you should be able to extend that class in order to make your own. Quote
Scatterbuns Posted April 27, 2013 Author Posted April 27, 2013 I've gotten as far as a working item, now there is just one more problem, getting the sound to play.... If I change the name for the sound to cat, it plays, so my item works, but the name I need doesn't work. Do I need to convert to .mus? Quote
luisc99 Posted April 27, 2013 Posted April 27, 2013 I've gotten as far as a working item, now there is just one more problem, getting the sound to play.... If I change the name for the sound to cat, it plays, so my item works, but the name I need doesn't work. Do I need to convert to .mus? In your class for the record you will see somewhere it says about the record name being the name for your music disc. Your sound file name would need to be called YourRecordName.ogg and would need to be in the /resources/mod/streaming folder. That is what worked for me anyway... Quote
Scatterbuns Posted April 28, 2013 Author Posted April 28, 2013 package daki; import java.util.List; import net.minecraft.block.Block; import net.minecraft.block.BlockJukeBox; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemRecord; import net.minecraft.item.ItemStack; import net.minecraft.world.World; public class ItemGroovyDisc extends ItemRecord { public final String recordName; public ItemGroovyDisc(int id) { super(id, "groovy.ogg"); this.setCreativeTab(CreativeTabs.tabMisc); this.maxStackSize = 1; this.recordName = "groovy.ogg"; } public String getTextureFile() { return "/Daki/dakiitems.png"; } public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10) { if (par3World.getBlockId(par4, par5, par6) == Block.jukebox.blockID && par3World.getBlockMetadata(par4, par5, par6) == 0) { if (par3World.isRemote) { return true; } else { ((BlockJukeBox)Block.jukebox).insertRecord(par3World, par4, par5, par6, par1ItemStack); par3World.playAuxSFXAtEntity((EntityPlayer)null, 1005, par4, par5, par6, this.itemID); --par1ItemStack.stackSize; return true; } } else { return false; } } @Override public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) { par3List.add("groovy"); } } That's my record class, this whole thing is very confusing to me, I'm relatively new to modding and have have added multiple items and mobs before but these records are just so different. I'd appreciate it if someone could point out what I'm doing wrong, and groovy.ogg is in my \resources\mod\streaming folder. EDIT: I got it! I added: public String getSoundFile() { return "/resources/mod/streaming/groovy.ogg"; } Quote
tamanor Posted July 2, 2013 Posted July 2, 2013 Hi I used your code and got my music disk working but I have a problem with the texture no matter where I like the texture to it never shows up in game. and help I how I can fix this? EDIT: I got it to Work I just used this code @Override public void registerIcons(IconRegister iconRegister) { this.blockIcon = iconRegister.registerIcon("Folder:Texture"); } in place of your texture code and it worked Quote
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