Posted April 27, 201312 yr My title might not be the clearest. What I mean is; I have a tonne of - public static Block myBlock; static int myBlockID - declarations, and I wondered if I could instead put them in a separate class? ~ Hydro
April 27, 201312 yr Yes you can! All you have to do is, take for instance ID's "IDList.java" or what ever you want to name it, inside "public static int Block1ID = 1234" then you can use that with "IDList.Block1ID". Same thing can be done for block / items.
April 27, 201312 yr Yeah you totally can! Makes your @Mod file look much nicer I do recommend that you take a look into Phaimar's tutorials (skip part 3 tough as part 4 is remake inn a much better way ) He's code is nicely organized and if you take a look into EE3's soruce code you can see some nice things he's doing to keep his code much more reader friendly I got a class called ModBlocks where I got all my blocks setup, so inn my @mod file all I do is this inn @PreIni method: ModBlocks.init(); This is the ModBlocks class: public class ModBlocks { public static BlockFurnaceChest blockFurnaceChest; public static void init(){ blockFurnaceChest = new BlockFurnaceChest(689, Material.anvil); GameRegistry.registerBlock(blockFurnaceChest, "FurnaceChest"); initializeRecipes(); } private static void initializeRecipes() { } If you guys dont get it.. then well ya.. try harder...
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