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Posted

okay so, i built my mod to give her the old tester before giving it to my brother for testing, but my custom dog's texture is one that doesnt exist anymore and it only does that in survival. if in creative, the texture is correct.

 

2nd problem: all the items are like this: item.modid.itemname.

 

all of this wasnt a problem during the testing through eclipse.

 

help!

 

Posted

okay, so. im still having this problem. it was working for whatever reason and then just stopped and started using the wrong texture (even for the puppies).

 

as i said, i can spawn them in with the egg, making their texture proper. but when they spawn naturally or i spawn a puppy, it uses an old (ugly) texture thats NOT even in the resources anymore.

Posted (edited)
  On 12/21/2019 at 2:28 PM, diesieben07 said:

That is not possible...

Why did you delete your Git repository? Please post it again including exact instructions on how to reproduce this bug.

Expand  

Sorry. there was a messed up section: https://github.com/drmdgg/marijuanacraft1.14.

the custom wolf will spawn with the proper texture naturally and by way of spawn egg. but when I spawn the puppies (they won't breed) using the spawn egg, it uses an old texture that isn't even in the resources anymore. and then when it grows into an adult wolf it keeps that texture.

 

so basically what I do is make a flat world in survival with cheats (so I can change gamemode) to ensure they spawn. then I use the spawn egg on them to spawn the puppy that has the incorrect texture

 

also, he's the most recent jar

 

 

Edited by plugsmustard
Posted
  On 12/21/2019 at 8:09 PM, diesieben07 said:

Untrue. It simply spawns a vanilla wolf entity. Which then grows up normally.

Why does this happen? Because your Luna class extends WolfEntity and has not changed the default behavior.

 

Please use absolute basic debugging techniques (like using F3 to check what entities are actually spawned).

Expand  

but if you play the jar, it spawns as a small "luna"

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