RaTheBadger Posted April 27, 2013 Posted April 27, 2013 I have an entity in my mod which displays text when right-clicked; how can I make it select randomly and display one line from a selection? Also, once it displays this message, I'd like it to not display a message the next time it is right clicked. Current 'on interact' code: public boolean interact(EntityPlayer player) { if(!player.worldObj.isRemote) { player.sendChatToPlayer("Testing"); } return true; } Thanks. Quote
thebest108 Posted April 27, 2013 Posted April 27, 2013 you could have something like String[] derp = [{"hi","hello","eat my shorts"}]; Random rand = new Random(); public boolean interact(EntityPlayer player) { if(!player.worldObj.isRemote) { player.sendChatToPlayer(derp[rand.nextInt(derp.size()-1)]); } return true; } Quote "you seem to be THE best modder I've seen imo." ~spynathan ლ(́◉◞౪◟◉‵ლ
RaTheBadger Posted April 27, 2013 Author Posted April 27, 2013 Okay, thanks! I'll try that. EDIT: Works! How might I go about making it only work once? I tried looking at the code for checking whether a wolf is angry or not, but that didn't help. Quote
jordan30001 Posted April 27, 2013 Posted April 27, 2013 for the random picking Note this is probably not efficient at all within the second loop import java.util.LinkedList; import java.util.List; import java.util.Random; public class Main { static List<String> stringList = new LinkedList<String>(); static Random rand = new Random(); public static void main(String[] args) { for (int i = 0; i < 10; i++) stringList.add(i, Integer.toString(i)); for(int i = 0; i < stringList.size() + 1; i++) { int element = rand.nextInt(stringList.size()); System.out.println(stringList.get(element)); stringList.remove(element); i--; if(i < 0) i = 0; } } } Quote
RaTheBadger Posted April 27, 2013 Author Posted April 27, 2013 Thanks, but the random picking is working now Any idea on how to make it work only on the first right click? Quote
thebest108 Posted April 27, 2013 Posted April 27, 2013 you could add a boolean to the entity so it would be like boolean hasBeenClicked = false; String[] derp = [{"hi","hello","eat my shorts"}]; Random rand = new Random(); public boolean interact(EntityPlayer player) { if(!player.worldObj.isRemote&&!hasBeenClicked) { player.sendChatToPlayer(derp[rand.nextInt(derp.size()-1)]); hasBeenClicked = true; } return true; } Quote "you seem to be THE best modder I've seen imo." ~spynathan ლ(́◉◞౪◟◉‵ლ
RaTheBadger Posted April 27, 2013 Author Posted April 27, 2013 Okay, thanks! It works now. EDIT: I've changed the boolean to an int which is initially 0; it checks on click to see if hasBeenClicked < 3 , what would the line be to add 1 to the value of hasBeenChecked (as opposed to hasBeenClicked = true; )? Quote
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