Jump to content

Recommended Posts

Posted

So I uninstalled Forge 1.14.4 earlier and downloaded a newer version so I could get more mods, but I decided to go back to 1.14.1. I deleted the newer version and re-downloaded 1.14.1 and now when I try to open it, it won't let me. The Minecraft launcher says "Game Crashed: an unexpected issue has occured" and I can't get into my game. I can get into 1.15.1 vanilla Minecraft fine though. Help!! 

Posted
  On 1/9/2020 at 10:12 PM, diesieben07 said:

Why on earth would you use 1.14.1? That makes no sense.

Use 1.14.4 or 1.15.1.

 

And post logs if you have a crash.

Expand  

Whoops sorry, I meant 1.14.4! I read it wrong. And I don't know how to post logs! Where would I find that?

Posted
  On 1/9/2020 at 11:31 PM, diesieben07 said:

logs/debug.log in your game directory.

Expand  

It doesn't let me go past the Minecraft launcher

Would this be it?

19:09:03.258
Prepared asset index
19:09:03.295
Have 2076 total files to check or download
19:09:03.298
Waiting for 2076 futures
19:09:03.593
Nothing to download!
19:09:03.593
Extracting 7 files!
19:09:04.046
Installing versions!
Posted

Getting debug.log has nothing to do with running the game unless you're trying to generate the file again.

Locate your Game Directory (%AppData%/.minecraft, by default) and look in the logs folder, you should see a file called debug.log (or just debug if you have Windows set to hide file extensions)

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

  Reveal hidden contents

 

Posted
  On 1/11/2020 at 12:33 AM, DaemonUmbra said:

Getting debug.log has nothing to do with running the game unless you're trying to generate the file again.

Locate your Game Directory (%AppData%/.minecraft, by default) and look in the logs folder, you should see a file called debug.log (or just debug if you have Windows set to hide file extensions)

Expand  

https://hastebin.com/uvosipoquh.sql

Would this be it..??

Posted

Yes, and it shows you have Biomes'O'Plentry installed twice for two different Minecraft versions, as well as sourced from illegal repost sites

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

  Reveal hidden contents

 

Posted

Yes

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

  Reveal hidden contents

 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Alright, here is the log file https://mclo.gs/5eCwafV
    • Please read the FAQ (https://forums.minecraftforge.net/topic/125488-rules-and-frequently-asked-questions-faq/) and post log files as described there, using a site such as https://mclo.gs/ and post the link here.  
    • I tried updating the mods in my modpack which caused incompatibilities so i have tried to revert them back to their older versions i was using before. In the logs it doesnt show me any clear incompatibilities except for tfmg & entity texture features, but when i try to remove those it still doesn't work. I have tried removing the forge-client.toml file which was a suggestion i found on  a few other posts. This is the log file i get. [inline log removed] Any help would be appreciated. Thanks in advance
    • I don't use KubeJS, never even heard of it. But after doing what "Ugdhar" suggested earlier in this post with the "config/Mekanism/generator-storage.toml", I tried going into an individual save's serverconfig folder, and just deleting everything except the parcool folder (I have that mod installed.) Then, a bit of loading and temporary freezing later, seems to have worked. Even when quitting to menu and loading back in, or also when quitting to menu, exiting to desktop, and re-launching MC, choose a save and loading it.
    • [Mekanism] Broken tags in Mekanism recipes detected, please check server logs for details. You will be missing some recipes and machines may not accept expected inputs. Do you use KubeJS? It is some kind of bug with it and not fixed A workaround is setting "allowAsyncStreams" to false in the KubeJS common config file https://github.com/KubeJS-Mods/KubeJS/issues/1016   For the rest of your issues, keep deleting these files - now it is the jei-server.toml file If the file is not in config, check the worldsave serverconfig folder These files usually break after updating mods, game crashes or force closing the game    
  • Topics

  • Who's Online (See full list)

    • There are no registered users currently online
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.