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Posted

Hey!

 

I'm trying to open an inventory container to the player which the player cannot interact wither (take items from it and put inside their inventory). However, I can't find methods that satisfy this.

 

Is there any simple way to accomplish this?

 

Any help is appreciated

Thanks

  • Author
15 hours ago, diesieben07 said:

You can make your own SlotItemHandler and override isItemValid and canTakeStack.

Do you happen to know which classes need my custom class over SlotItemHandler?

 

My IDE search is at the moment is showing me errors when searching.

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