Posted February 16, 20205 yr Hello, I am just wondering how to make a obj item, mainly just wondering how to json file will be setup for this. Thank you. Edited February 17, 20205 yr by Discult
February 16, 20205 yr 1 hour ago, Discult said: Hello, I am just wondering how to make a obj item, mainly just wondering how to json file will be setup for this. Thank you. @Discult, i dont am a expert with json files, but i think that you can check older tutorials then the json system dont change. Example: { "parent": "builtin/generated", "textures": { "layer0": "" }, "display": { "thirdperson": { "rotation": [-90,0,0], "translation": [0,1,-3], "scale": [0.55,0.55,0.55] }, "firstperson" { "rotation": [0,-135,25], "translation": [0,4,2], "scale": [1.7,1.7,1.7] } } } You can make a model in Blockbench and export it as Json File. New in Modding? == Still learning!
February 17, 20205 yr Author I have figured this out you simple need to add "loader": "forge:obj" to the json file. Here is what mine looks like. Spoiler { "parent": "forge:item/default", "loader": "forge:obj", "model": "saomod:models/item/objs/starter/sword/starter_sword.obj", "flip-v": true, "textures": { "particle": "block/oak_planks" }, "transform": { "firstperson_righthand": { "scale": 3.0 } } }
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